Two 40 min studies + sprinkles
(serving as my day 3 of DDF)
Day 2 of Daily Draw February. I’ve posted art of the dude before. I am still in process of refining his design. This is closer to the most recent revision, save for some specific details.
I wanted to push this style again, since the process is less of a grind than my more detailed approach.
Daily Draw February 2014 is underway at Satellite Soda, and this was my day 01. And coincidentally, my first painting of 2014.
I’ve been dealing with a lot of personal issues recently, and have been struggling to create any decent art. Hopefully this activity will help encourage me.
Cover design done for the homie Tyree who dropped his first mixtape: Oh Well Fuck It (O.W.F.I) Give it a go yo!
Quarter 4 (raw)
An assortment of end of the year sketchbook stuff. I don’t have access to a decent scanner at the moment, so these crappy camera snaps will have to suffice. Will be posting proper clean pages once I do.
A drawing I did during Daily Draw February 2012. As you can see, not much thought went into this when I drew it. Just a gruffly dude with a cursed arm of some sort. A simple drawing, though I still admire the colors.
sketch session (2011) I
A page of drawings and ideas from 2011. I’m usually reluctant to post any work that I consider too old. Unless it’s for a laugh, or to compare my progress.
At the time, I was doing some world building. Working on a character that wore these elaborate helmets/masks that had miniature statues & fancy ornaments on them. I eventually reused the basic concept for another project.
Will continue to post more older work here and there.
A couple of anatomy studies drawn in 2012. Although a bit dated, I did always like the way these turned out.
I want to draw some characters from the Final Fantasy series. Though instead of a boring fan art marathon, I intend to redesign them with my current sensibilities in mind. Might be cool.
For now here’s a Cloud doodle.
I’m going try to be a little less cold and indifferent when posting now.
Being more explanatory about the pieces I post, and generally other things relevant to art and creativity. Over all more of a typical blogging style. I’ll also be posting more of my process when making my art. Perfect excuse to post more sketch work. Especially since I tend to experiment often.
Lastly, I’ll be editing some of the older posts to fit the new model.
Heaven Spit embroidery
asset from N.I.N
Niggas In Nippon
Done in similar vein to "Perish", I wanted to do some more experimenting with style. This time I settled for a simple character design session. While designing most of my characters, I tend to improvise a good deal of their appearance as I’m painting. Sometimes working off very loose sketches if the design is too intricate.
I feel that process helps work my mental muscle. Acting as a challenge to see how much I can push a design in a given amount of time and with limited preparation. However, I did not want to approach these experiments like that. Taking more consideration with the small details that make up a character or scene. The 'Heaven Spit' embroidery on his jacket is one such detail that I rendered separately.
He was going to have a stylized longboard strapped to his back, but without a scene to provide context it seemed pointless and would only take away from the rest of the design.
40 minute studies (HEAVEN)
These are assets I designed of two fictional entities in 2074 for CDE 1.
2 Currency straps from a world bank that the character stole over $1.2 Million from.
AKHILLES Universal Tech-
A technology manufacturer financed by the United States government. They have a prominent defense research department, where the exoskeleton was developed.
The logo design is inspired by the mythical greek figure Achilles. The lower case 'a' serves as a symbol for the company’s name sake. stylized after the iconic trojan helmet associated with Achilles.
Detail shot & concept sketch for CDE 1